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Starcraft 2 progamer tips

 by Inku

General

  • Using 'Tab' when you have multiple unit types selected will cycle between them. 'Shift'+'Tab' will cycle backwards.
  • Hitting 'F1' selects an idle worker. 'Ctrl'+'F1' selects all idle workers.
  • You can keep HP bars turned on all the time from the gameplay options menu.
  • Turning on building grids in the options menu makes walling a lot easier.
  • 'Shift' queuing commands now work with stuff like siege and burrow.
  • It's also possible to 'Shift' queue waypoints now.
  • If you have multiple workers selected, you can issue multiple build commands and they'll each build one; extra workers will continue whatever they were doing.
  • Hitting 'Backspace' jumps between your town halls.
  • 'Ctrl'+'F' changes team colors to you = green, allies = yellow, and opponents = red.
  • 'Ctrl'+'Alt'+'F' brings up a framerate counter


Terran

  • Calling down mules directly on minerals will allow them to auto-mine.
  • SCVs can be set to auto-repair by hitting 'Alt'+'R'.


Zerg

  • Have your queens hotkeyed with your hatcheries so you can inject larvae without looking at your base.
  • You can give eggs their own move command so that the units will move there once they hatch, regardless of what the hatchery's rally point is.


Protoss

  • Have one hotkey that just contains all your buildings, then you can chrono boost with by clicking on the building's wire frames without looking at your base.
  • Pressing 'W' selects all your warpgates (and excludes normal gateways).
  • You can tell units warping in to move before they're done warping in, and they'll move there as soon as they finish.


24 Mar 2010 | Comments (2)
Tags : progamer  tips  strategy  ui  keybindings  keys  bindings  protoss  zerg  terran  
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Jame wrote (2010-03-25 14:48:16)

avatar Thor guide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awarded shields awarded

Very nice tips. Where is PART 1 by the way? Relieved

 

And very nice comment there Seven. Inku you should definitely include some of it (if not all of it) in the guide.

  0 up rate down rate

Seven wrote (2010-03-25 06:32:24)

avatar Brutalisk

I play zerg so I'll contribute a bit of stuff I found out:

Overseers move faster than Overlords, so if you don't have fast Overlords, you can use an Overseer to check stuff quicker.

Burrow banelings at typical chokes where your opponent might be. Press "X" to have them explode from below.

If you 15pool14gas, you'll have enough minerals to make a Queen and a Roach Warren the second your pool is done.

For beginners who are unfamiliar with the "extractor trick": At 10/10 after you make your overlord (or before, its really up to you), send a drone to make an extractor. Make sure you have at least 75 minerals (25 for the extractor, 50 for another drone), as your drone is making the extractor, morph another drone (make sure you have the larvae for it too). Immediately cancel your drone, giving you 11 drones on 10 supply. If you cancel fast enough you get all your money back i believe. I like to drag a box over the extractor to cancel, because sometimes I accidentally click on the actual geyser, and not my extractor. I generally like doing this after I make my overlord (I want my overlord out as early as possible to get more drones), but this trick allows me to get my 11th drone out earlier than normal.

After your maynard (sending workers to a fresh mineral line) your workers, hitting "c" lets them return whatever they are holding, and then go to the mineral patch you clicked.

Two Infestors (with enough energy for one fungal growth each) can burrow and move (only need to upgrade burrow) to your opponent's expansions (@ only lair tech too!). Have one fungal growth the workers. Wait for the HP of the unit to get around half (takes a bit longer if they are scvs), and then have the other one fungal growth to kill all the workers. It works especially well since Fungal growth holds units down.

Oh and I also found it neat, that you wouldn't have to worry about all your battlecruisers (or any other spell casters, like HT) yamatoing (or storming) the same unit at once. One command of yamato would only be dealt by one battlecruiser.

Also, if you select your workers and send them to mine gas on an extractor that has not yet been finished (maybe like, 2 seconds to finish), they will wait there until its done and then start mining right away.

+5 up rate down rate

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