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New starcraft 2 beta patch - patch 14!

 by Jame

StarCraft II Beta -- Patch 14 (version 0.16.0.15580)

The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.

Balance Changes

 

  • PROTOSS
    • Archon
      • Build time decreased from 17 to 12.
  • TERRAN
    • Viking
      • Ground damage decreased from 14 to 12.
  • ZERG
    • Corruptor
      • Corruption energy cost decreased from 100 to 75.
    • Infestor
      • Burrowed move speed increased from 1 to 2.
      • Peristalsis upgrade removed.
    • Overlord/Overseer
      • Pneumatized Carapace cost increased from 50/50 to 100/100.
    • Overseer
      • Infested Terran energy cost decreased from 125 to 100.
    • Roach
      • Organic Carapace upgrade removed.
      • Tunneling Claws now also increases burrowed regeneration rate from 5 to 10.
    • Ultralisk
      • Anabolic Synthesis upgrade removed.
      • Health increased from 450 to 500.
      • Speed increased from 2.25 to 2.9531.

Bug Fixes

 

  • Map Publishing: the default Battle.net host now points to the correct server.
  • Time Expiration notices that were added for testing of the Guest Pass functionality have been removed.
  • Fixed a crash when trying to open an old replay by double-clicking it in Explorer.


Discuss!



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02 Jun 2010 | Comments (3)
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Jame wrote (2010-06-03 08:01:09)

avatar Thor guide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awarded shields awarded

That sums it up pretty well, Buzzjuice.

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Buzzjuice wrote (2010-06-03 06:50:08)

avatar Reaper

Let's see:

Not any big changes except for the Ultralisk thing. You rarely see them out and about. The only reason you go a Hive is so that you can get those Broodlords out, and the recent nerf didn't help either. Now, they seem to be much faster, have more HP, still have that +2 armor upgrade, and can walk through forcefields. Hopefully we'll see them.

Again, not any big changes. The Archon buff is very minimal. It just encourages Templars to convert to Archons when run out of energy. No reason to get Archons specifically in your army because the other units eclipse it and Archons don't have splash.

Viking's balance was more about it's range and damage. If they wanted to really nerf it, which I don't think they should considering how integral vikings can be in a Terran arsenal, they should have gone for air. It just encourages people to use them for air which people already know.

Corruption is interesting. It harks back to the days of the Defiler. Maybe something along that lines and establish the Corruptor as an anti-air support unit rather than a full on anti-air solution?

With Roaches, Blizzard is really trying to encourage the fact that Roaches can move underground and raid bases that way. Since that nerf bat (from having 1 supply to 2), you can't get that mass Roach army without sacrificing those Hyrdas. People don't use them that much, and now opt for Hydras. Note, Roaches are still good, but now Zerg play has diversified which is even better I guess.

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Jame wrote (2010-06-02 16:37:49)

avatar Thor guide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awarded shields awarded

Biggest change in this patch is the Ultralisk upgrade imo. It's quite a substantial upgrade! I wonder if we'll see them appear more in replays!

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