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Build order: marine and marauder vs zerg

 by Telecom
  • Starting off 10supply depot, nonstop scv pump and then get rax, get gas as soon as possible and another depot at 16,When rax finishes build 1 marine then stop scv production for a moment and get orbital command.
  • Meanwhile get addon for marauders in your barracks and scout.  get 3rd depot around 21/27 or whatnot so you wall off your entrance with 3 depots blocking scout, then start 2nd and 3rd barracks as soon as possible , 2nd barracks for dual marine addon and 3rd with another marauder addon, so your pumping from 2 barracks marauders and 1 barracks 2 marines at once ...
  • Once you have a strong force from all 3 barracks pumping nonstop marines and marauders, move out and all in zerg, this wont win all games but it will win MANY games vs z, b/c they will expo and just be over ran, im like 20-2 with this build.


23 Mar 2010 | Comments (14)
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Mranderson wrote (2011-10-30 04:50:15)

avatar Zergling

Zeusbark when are you getting out to attack because the faster you do that the less units he can get out and the easyer it is to win. Also if he gets banelings just slowly fead mariens to hime to get rid of them and the kill the remaning speedlings/zerglings.

MA

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Mranderson wrote (2011-10-30 04:45:48)

avatar Zergling

HI great guide i think it would help if you made it more clear for some people to follow. That would make it 100% better

MA

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Zeusbark wrote (2011-07-13 23:19:37)

avatar Zergling

I'm having a lot of trouble vs zerg with this same build, I block my base, but moving out I get killid by mass zerglings and banelings. I guess I should attack sonner so they can´t get bannelings, and maybe research combat shield to deal with zerglings.

Anyone any suggestions???

I'm in mid silver by the way

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Gryphon wrote (2011-06-15 00:30:35)

avatar Zergling

I just did this and won the game in under 15 minutes.  I am usually entertained by a longer game, but what an effective strategy.  Nice tips.

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Bijiq wrote (2010-08-04 09:49:42)

avatar Zergling

im.. new to sc.. is there a step by step build.. for these guide?

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Mrarno wrote (2010-07-27 01:19:22)

avatar Zergling

I can't wait to try this on a fast expand. hopefully it works out.

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Flipknight wrote (2010-07-25 04:10:57)

avatar Zergling

I don't like to copy build orders to the letter, but this sounds like the strategy I mostly use. Granted, I use a slightly tweaked build by using:

  • 9/gas
  • 10/depot
  • 11/rax with a reactor
  • 12/rax with a tech lab

After I build my first depot, I send my SCV to scout and harass; followed by a squad of 4 marines from the rax with the reactor. Bunker hopping is a good strategy as well. Will post that up soon. =DEmbarassed

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Leetpanda wrote (2010-04-13 23:07:37)

avatar Zergling

is their a good counter that zerg can do to prevent this? do you suggest mass speedlings? or perhaps banelings?

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Telecom wrote (2010-03-26 18:25:48)

avatar Ghost

Yes, i have sc2

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Telecom wrote (2010-03-25 22:02:08)

avatar Ghost

Yes, i've gone like 20-2 with this build and went to semifinals of USA Cup as well doing this build.  It's very strong if un scouted / they dont expect it.

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Jame wrote (2010-03-25 10:57:20)

avatar Thor guide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awardedguide with a copper shield awarded shields awarded

You should rename your guide to "BUILD ORDER: Marine and Marauder vs Zerg".


And once again, your guide could really use some work. Make it look better, add paragraphs, colors, titles, etc.

Make it look neat and enjoyable to read!

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Inku wrote (2010-03-24 23:07:56)

avatar Reaper

Never tried anything like this. I can see this working vs a lot of zerg players whos Fast Expanding. Key is scouting them so you know exactly what they are up to. Good guide over all.

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Unreal wrote (2010-03-23 23:30:23)

avatar Zergling

all in noooooooo :(

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Xedar wrote (2010-03-23 22:48:39)

avatar Zergling

You have SC2 already right?

  0 up rate down rate

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